package com.example.city_defense;

import com.badlogic.androidgames.framework.Music;
import com.badlogic.androidgames.framework.Pixmap;
import com.badlogic.androidgames.framework.Sound;

public class Asset {
	
	// Background...
	public static Pixmap background;
	public static Pixmap help_background;
	public static Pixmap pause_background;
	public static Pixmap highscore_background;
	public static Pixmap map;
	public static Pixmap bar;
	public static Pixmap chosen;
	
	public static Pixmap control;
	
	public static Pixmap select_map;
	
	// Button & number...
	public static Pixmap button;
	public static Pixmap number;
	
	// Menu...
	public static Pixmap grid;
	public static Pixmap top;
	public static Pixmap people;
	public static Pixmap coin;
	public static Pixmap title;
	public static Pixmap play;
	public static Pixmap help;
	public static Pixmap highscore;
	public static Pixmap score;
	public static Pixmap gameover;
	public static Pixmap select_difficult;
	
	
	public static Pixmap tower1; 
	public static Pixmap tower2;
	public static Pixmap tower3;
	public static Pixmap tower4;
	public static Pixmap tower5;
	public static Pixmap tower6;
	public static Pixmap tower7;
	public static Pixmap tower8;
	public static Pixmap tower9;
	public static Pixmap tower10;
	
	public static Pixmap bullet1;
	public static Pixmap bullet2;
	public static Pixmap bullet3;
	public static Pixmap bullet4;
	public static Pixmap bullet5;
	public static Pixmap bullet6;
	public static Pixmap bullet7;
	public static Pixmap bullet8;
	public static Pixmap bullet9;
	public static Pixmap bullet10;
	
	
	public static Pixmap vehicle1;
	public static Pixmap vehicle2;
	public static Pixmap vehicle3;
	public static Pixmap vehicle4;
	public static Pixmap vehicle5;
	public static Pixmap vehicle6;
	public static Pixmap vehicle7;
	public static Pixmap vehicle8;
	public static Pixmap vehicle9;
	public static Pixmap vehicle10;
		
	public static Pixmap collision;
	
	
	// Vehicle...
	
	// Enemy...
	
	// Bullet...
	
	// Map...
	
	// Boom...
	
	// Sound & Music...
	public static Music main;
	public static Sound explosion;
	public static Sound lose;
	public static Sound click;
	public static Sound error;
	public static Sound boom;
	public static Sound gameOver;
}
